WebQuests are a perfect way for
teachers to replace direct instruction with student-led activities. As Mark
Twain once said, “If you hold a cat by the tail you learn things you
cannot learn any other way.” That's the idea behind WebQuests; if students jump
into the driver's seat and navigate their own way through a set of activities,
they will take away far more knowledge from the experience than if they had
instead been asked to sit passively by while the teacher delivers a lecture and
they take notes.
To show you one way that WebQuests
can be used, I have included a link to, a lesson plan and
supporting documents for a WebQuest that I have created for use in my 8th
grade English class. Below that, you will find links to other helpful resources
and information regarding WebQuests. I hope that you find this great digital
tool as useful and fun as I do! :)
WebQuest Lesson Plan
Name:
Andrea Cannon
|
Date:
3-18-12
|
WebQuest Title:
Investigating Persuasion in Media
|
Grade/Level:
8th Grade - English
|
Curriculum Standards
|
|
GLE 0801.4.2 Gather
relevant information from a variety of print and electronic sources, as well
as from direct observation, interviews, and surveys.
GLE 0801.4.3 Make
distinctions about the credibility, reliability, consistency, strengths, and
limitations of resources, including information gathered from websites.
GLE 0801.5.1 Use
logic to make inferences and draw conclusions in a variety of oral and
written contexts.
GLE 0801.5.2 Analyze
text for fact-opinion, cause-effect, inferences, evidence, and conclusions.
GLE 0801.7.1 Analyze
media for their ability to inform, persuade, and entertain.
GLE 0801.7.2 Examine
the relationship between the visual (e.g., media images, painting, film,
graphic arts) and the verbal in media.
|
|
Big Idea/Focus Question/Goal
|
|
My goal for this WebQuest is for students to
investigate the various persuasive techniques used in media and then use that
knowledge to effectively analyze media messages for themselves.
|
|
TN State Computer Technology Learning
Accomplishments
|
|
8.1.1. Students will
demonstrate an understanding of the nature and operation of technology
systems.
c. Use terminology related to the Internet appropriately including,
but not limited to electronic mail (e-mail), Uniform Resource Locators
(URLs), electronic bookmarks, local area networks (LANs), wide area networks
(WANs), World Wide Web (WWW) page, and HyperText Markup Language (HTML).
8.1.2. Students will exhibit
a proficiency in the use of technology.
a. Compare, contrast, and
appropriately use various input, processing, output, and primary/secondary
storage devices.
1. Use peripheral
devices, such as a mouse, a keyboard, and a scanner correctly.
2. Use different
software programs (word processor, spreadsheets, etc.).
b. Perform basic software application functions
including, but not limited to, opening an application program and creating,
modifying, printing, and saving documents. (1.2) (M)
1. Type, edit, and
print a document.
8.2.2. Students will
practice responsible use of technology systems, information, and software.
a. Practices ethical and legal behaviors when
using information and technology, and discuss ramifications of misuse.
1. Discuss copyright
laws/issues and model ethical acquisition and use of digital information,
citing sources using established methods.
2. Demonstrate proper
etiquette and knowledge of acceptable use while in an individual classroom,
lab, or on the Internet and intranet.
8.2.3. Students will develop
positive attitudes toward technology uses that support lifelong learning,
collaboration, personal pursuits, and productivity.
1. Practices ethical
and legal behaviors when using information and technology, and discuss
ramifications of misuse.
1.
Discuss copyright laws/issues and model
ethical acquisition and use of digital information, citing sources using
established methods.
2.
Demonstrate proper etiquette and knowledge
of acceptable use while in an individual classroom, lab, or on the Internet
and intranet.
3.
Describe the consequences regarding
copyright violations including, but not limited to, computer hacking,
computer piracy, intentional virus setting, and invasion of privacy.
4.
Demonstrate safe personal practices of
the internet.
5.
Demonstrate appropriate use of
electronic equipment.
8.5.1. Students will use
technology to locate, evaluate, and collect information from a variety of
sources.
1. Use on-line help and
other documentation.
2. Evaluate the
electronic information for accuracy and validity.
3. Identify the source,
location, relevancy, and content validity of available
information.
|
|
ISTE NETS-S Performance Indicators
|
|
2. Creativity and Innovation
Students demonstrate creative thinking,
construct knowledge, and develop innovative products and processes using
technology. Students:
a. apply existing knowledge to generate new ideas, products, or
processes.
3. Research and Information Fluency
Students apply digital tools to
gather, evaluate, and use information. Students:
plan strategies to guide inquiry.
a. locate,
organize, analyze, evaluate, synthesize, and ethically use information from a
variety of sources and media.
b. evaluate
and select information sources and digital tools based on the appropriateness
to specific tasks.
c. process
data and report results.
4. Critical Thinking, Problem Solving, and
Decision Making
Students use critical thinking
skills to plan and conduct research, manage projects, solve problems, and
make informed decisions using appropriate digital tools and resources.
Students:
a. identify
and define authentic problems and significant questions for investigation.
b. plan
and manage activities to develop a solution or complete a project.
c. collect
and analyze data to identify solutions and/or make informed decisions.
5. Digital Citizenship
Students understand human,
cultural, and societal issues related to technology and practice legal and
ethical behavior. Students:
a. advocate
and practice safe, legal, and responsible use of information and technology.
b. exhibit
a positive attitude toward using technology that supports collaboration,
learning, and productivity.
c. demonstrate
personal responsibility for lifelong learning.
6. Technology Operations and Concepts
Students demonstrate a sound
understanding of technology concepts, systems, and operations. Students:
a. understand
and use technology systems.
b. transfer
current knowledge to learning of new technologies.
|
|
ISTE NETS-T Performance Indicators
|
|
2. Design and Develop Digital-Age Learning
Experiences and Assessments
a. design
or adapt relevant learning experiences that incorporate digital tools and
resources to promote student learning and creativity
d. provide
students with multiple and varied formative and summative assessments aligned
with content and technology standards and use resulting data to inform
learning and teaching.
3. Model Digital-Age Work and Learning
d. model
and facilitate effective use of current and emerging digital tools to locate,
analyze, evaluate, and use information resources to support research and
learning.
|
|
Adaptations to Meet Individual Needs
|
|
Several modifications or adaptations are
possible for this WebQuest:
1. Allow
students to pair up as needed.
2. Provide
additional time to complete tasks/assessments.
3. Allow
student to work with an aide or instructor to offer clarification of concepts
as needed.
|
|
What is the ‘relative advantage’ of technology
integration in this lesson?
|
|
There are multiple advantages to integrating
technology into this unit. First of all, it helps to enliven a topic and area
of study that when taught through traditional means, generally results in
diminished student interest. Secondly, the use of technology makes it
possible to take a constructivist approach to this unit which allows students
to be the driving force behind their acquisition of new knowledge. Also,
integrating technology in this unit will allow the teacher to model the
proper and ethical use of multiple technologies by making them a part of an
authentic and relevant instructional experience.
|
Supporting
Documents:
Other helpful WebQuest resources:
- Teacher Tap: Project, Problem, and Inquiry-based Learning
- WebQuest.org
- Internet Expeditions: Exploring, Using, Adapting and Creating WebQuests
No comments:
Post a Comment