Concept mapping is a
wonderful tool for helping students to work through and master key concepts
without having to rely solely on direct instruction. For more information on
concept mapping and its use, click here.
Greek Mythology Concept Map
Lesson Plan
Name: Andrea Cannon
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Date: February 19, 2012
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Lesson Title: Populating the
Pantheon: Getting to Know the Greek Gods and Goddesses
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Grade/Level: Seventh
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Curriculum Standards
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0701.4.2 Gather relevant
information from a variety of print and electronic sources, as well as from
direct observation, interviews, and surveys.
0701.8.1 Read
and comprehend a variety of works from various forms of literature.
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Big Idea/Focus Question/Goal
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Who were the gods and goddesses that made up
the Greek Pantheon, what were their titles, and what were their relationships
to each other?
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Instruction
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This unit is going to serve to introduce
students to Greek mythology by introducing students to the gods and goddesses
that make up the Greek Pantheon. To organize and focus student efforts, a
blank, teacher-generated concept map designed with spaces for each
god/goddess’ name and title, and arrows that will serve to show the
interrelationship between the gods/goddesses will be pulled up on the
SmartBoard, explained and then handed out to students at the beginning of the
unit. Over the course of the unit, students will identify those
gods/goddesses that belong in the Pantheon, discover their titles, and
establish the proper relationship of each to the other, and finally,
demonstrate that understanding by placing each member of the Pantheon in the
correct spot on the concept map. To accomplish this, diverse activities will
be employed that have been specifically designed to accommodate the varied
learning styles and multiple intelligences of the members of the class.
Included in these activities are online web quests, streaming video, and
jigsaw reading groups. This map will serve as a study guide in preparation
for the final assessment, which will be correctly filling in another blank
concept map of the Greek Pantheon. As an informal assessment tool, and to
ensure that students are all on the same page, at the end of each day’s
lesson, the concept map will be pulled up on the SmartBoard and information
added to it as a class. This will also work to provide needed information to
any students who might be absent at any point during the unit.
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Concept Map Integration Plan
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A blank, teacher-generated concept map designed
with spaces for each god/goddess’ name and title, and arrows that will serve
to show the interrelationship between the gods/goddesses will be handed out
to students at the beginning of the unit. Over the course of the unit,
students will identify those gods/goddesses that belong in the Pantheon,
discover their titles, and establish the proper relationship of each to the
other, and then finally, demonstrate that understanding by placing each
member of the Pantheon in the correct spot on the concept map. This map will
serve as a study guide in preparation for the final assessment, which will be
correctly filling in another blank concept map of the Greek Pantheon.
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TN State Computer Technology Learning
Accomplishments
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7.1.1. Students will
demonstrate an understanding of the nature and operation of technology
systems.
a. • Demonstrate knowledge and appropriate use
of operating systems, software applications, and communication and networking
components.
2. Use different
software programs (word processor, spreadsheets, etc.).
b. Use technology terminology appropriate to
the task.
c. Use appropriate Internet terminology.
7.1.2. Students will be
proficient in the use of technology.
a. Compare, contrast, and appropriately use
various input, output, and primary/secondary storage devices.
1. Use a mouse,
keyboard, and scanner correctly.
c. Perform basic software application
functions.
1. Type, edit,
and print a document.
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ISTE NETS-S Performance Indicators
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2. Communication and Collaboration
a. interact,
collaborate, and publish with peers, experts, or others employing a variety
of digital environments and media.
d. contribute
to project teams to produce original works or solve problems.
3. Research and Information Fluency
b. locate,
organize, analyze, evaluate, synthesize, and ethically use information from a
variety of sources and media.
d. process
data and report results.
4. Critical Thinking, Problem Solving, and
Decision Making
c. collect
and analyze data to identify solutions and/or make informed decisions.
5. Digital Citizenship
b. exhibit
a positive attitude toward using technology that supports collaboration,
learning, and productivity.
c. demonstrate
personal responsibility for lifelong learning.
6. Technology Operations and Concepts
a. understand
and use technology systems.
d. transfer
current knowledge to learning of new technologies.
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ISTE NETS-T Performance Indicators
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2. Design and Develop Digital-Age Learning
Experiences and Assessments
a. design
or adapt relevant learning experiences that incorporate digital tools and
resources to promote student learning and creativity
d. provide
students with multiple and varied formative and summative assessments aligned
with content and technology standards and use resulting data to inform
learning and teaching.
3. Model Digital-Age Work and Learning
d. model
and facilitate effective use of current and emerging digital tools to locate,
analyze, evaluate, and use information resources to support research and
learning.
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Adaptations to Meet Individual Needs
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Several modifications or adaptations are
possible in this unit:
1. Modifying
the concept map to include the names of the gods/goddesses already listed in
their proper place on the map.
2. Including
a word bank on the concept map that will help guide student efforts by
providing a more narrow focus.
3. Allowing
students to pair up as needed when conducting the web quest portion of the
lesson.
4. Providing
additional time to complete tasks/assessments.
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What is the ‘relative advantage’ of technology
integration in this lesson?
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There are multiple advantages to integrating
technology into this unit. First of all, it helps to enliven a topic and area
of study that when taught through traditional means, generally results in
diminished student interest. Secondly, the use of technology makes it
possible to take a constructivist approach to this unit which allows students
to be the driving force behind their acquisition of new
knowledge. Also, integrating technology in this unit will allow the teacher
to model the proper and ethical use of multiple technologies by making them a
part of an authentic and relevant instructional experience.
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Here is an image of the
concept map that I designed to accompany this lesson:
And finally, here is an
image of the web activity that I mention in the lesson plan:
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